This is assignment 1 of the level design module. For this assignment we were to create a level with a specific layout. The main points were;
-Start in a fog filled room which would then clear, only until after the fog had cleared could we exit the first room.
-The first corridor should show some form of mechanical device that has been animated
-The first gate should have a complexed switch and should also be mechanical in nature.
- The second corridor should deal with some form of special lighting.
- The second gate should consist of a forcefield blocking the door with a switch which opens the door.
-Lastly, there is to be an engine room which should have fires spread within.
The main focus of this assignment was to make it look pretty with all sorts of lighting effects, textures and materials.
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