Demonstration of a number of examples within the Flexible Large Scale Modelling Environment (FLAME) for the Graphics Processing Unit (GPU). Model files are expressed using a simple XML specification based on and extended state machine (the X-Machine) with a simple agent behaviour script. CUDA GPU simulation code is then automatically generated achieving extremely high performance of agent modells suitable for real time visualisation.
More details: http://www.paulrichmond.staff.shef.ac.uk/
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