Procedural texture generation in Real Time
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Uploader Comments (DarkGuy2)
Top Comments
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This is neat. Procedural textures are the future of 3D. I'm sure that one day, textures will be hardware-accelerated by specific cards.
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You can already write procedural textures a pixel shaders and generate them on the video card.
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All Comments (8)
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Beautiful. Five stars! :)
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Yes, I'm interested in pixel shaders but never really had time to learn more about that. Now you gave me a good reason! :-)
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ii bine sa vezi ca si romanii fac chestii tari:)
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This is neat. Procedural textures are the future of 3D. I'm sure that one day, textures will be hardware-accelerated by specific cards.
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beautiful!
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how do you change thread priorty
pl0x0wange 4 years ago
I use the Thread object in c#. My worker thread is started using a low priority.
m_WorkerThread = new Thread(new ThreadStart(this.WorkerThreadFunction)); m_WorkerThread.Priority = ThreadPriority.Lowest;
DarkGuy2 4 years ago