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Texturing, 3ds Max, and You - Extended Edition ( Tutorial One - Part 2 of 2 )

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Uploaded by on Nov 21, 2008

So we've gotten pretty far in our endeavor. Our client's "haunted" house is coming along nicely: sporting a roof and front porch. But the "devil" is in the detail. In this tutorial, we complete the model using the tips and tricks learned in Part 1 (while learning a few more). But how do we create a custom texture for our house? When are we going to get into Photoshop? And how does it all come together in my browser via Paper Vision 3D? The answer to these questions and more are on their way. Hold tightly to your mouse and wait patiently.

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Top Comments

  • You say polygon like a robot.

    Poligon does not compute. (explosion)

  • Hi thnx u for fantastic and informative tutorial

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All Comments (27)

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  • How to make circle columns?

  • @4:33 its actually very simple :D

  • Thank you! Thank you for this tutorial! And the one before, and the ones after :)!

  • wut do you have saletid to get the lins to show up so cleerly

  • There are 3 more tutorials. Not only 2!!

  • talks like mark zuckerberg

    cool tuts.

  • Thanks, wondering why you didn't weld the columns to the top. Is hiding them still a good practice? Thanks again

  • where can i find the next part?

  • awesome tutorial thx alot dude :)

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