Using the new difficulty slider coming out in Issue 16 for City of Heroes, I ramped the spawns up so that they were +3 and +4 level and spawned as if I was on a six man team. Circle of Thorns can be problematic, my Fire and Ice mitigation is not my strongest area and the to-hit debuffs of the Death Mages can make me lose on Divine Avalanche.
Very nice, can't wait until issue 16 comes out live! :)
IRSPONGEBOB 2 years ago