HMD and Multitouch Concepts Part 3/10 EM Spectrum and Basics of Displays

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Uploaded by on Oct 1, 2009

These videos are meant to demonstrate concepts of Augmented Reality and Multitouch devices that hopefully offer better performance and advantages over the current generation of these devices. Since I borrowed from many fields of science and technology to come up with these ideas, I want to explain how I came to my conclusion and what my reasoning is behind these concepts as to how they work.

Finally, since what I'm showing isn't common knowledge to everyone, I needed to break down the basics of optics, display and certain functions of the eye. I tried to be as accurate when I state some facts or concepts, but if I'm wrong or misunderstood something then please leave a comment so that no one else is confused or mislead. There are 10 videos in all so I would recommend that you see them in sequence to understand what I'm trying to say. As boring as this might be for some, I hope you at least gain something from watching this. Thank you for watching.

Additional Youtube videos that you'll need to see before part 2 of my videos:

1. "How the eye functions (1941) part2"
http://www.youtube.com/watch?v=PmD7Tjb6yKo

2. "Retinoscopy of the eye (Ophthalmology)"
http://www.youtube.com/watch?v=kAreDffuVCQ

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  • Your videos and education are spot on!

    My only feedback is the apparent limitation in the RGB grid in NOT allowing 'layer translucency'. In other words, the display should be [partially] allowing external & natural light through the lens...the OS display should be semi-transparent. Allows for OS vs sunlet translucency throttle with natural light. It would be great if the device could be safely worn while driving - in addition to the obvious driver augmentation benefits.

    Jeff

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