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faceAPI - Potential Game Engine Control Modes

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Uploaded by on Sep 14, 2008

Track & understand faces like never before with the faceAPI from Seeing Machines now available for license.

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  • Why can't we try these out?

  • I think using the head for zooming would be annoying. But the turning functions and possibly of animating your in game model with your facial movements would be very welcome and the novelty itself can see it to consumers.

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All Comments (9)

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  • seeingmachines! plzzzzz answer me!!!! how to do those things!!!!

  • The real time head tracking is best used for POV 3D, and not as a replacement for a controller or a mouse, which I think is just ill conceived.

  • Oh God My Eyes X_X

  • no this has been done years before the wii came out Dr Richard Marks even did this with the EyeToy on PS2 years ago.

  • How could I interface this with Torque?

  • it is, but without the wii remote and sensor.

  • wasn't this the brainchild of a Chinese kid with a WII controller?

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