@MICKUS100 heh sound like you still a n00bies, redsnow123456 ask "how to make some human body" it is mean he wanted to know how to modeling it! @syahmizex yes you right it is to make animation.but the biped is used to make bone for our character and after merge it we can used it... it is been so long since I used max or maya, this is kinda nostalgic seeing noobies like you guys, just review the manual in the disk to "make"/modeling a human
I don't find this useful. I am just imagining myself using this in a practical workflow and it all of these functions just don't seem common enough.
QClone needs an explanation for how many units it is repositioned. is it based on aligning the bounding box? how does it now how far to move the clone
also the rotate button is misleading. it looks like the undo redo buttons, which we often see nested with other group/functions. Change the icons to look different so they are not confusing.
@MICKUS100 heh sound like you still a n00bies, redsnow123456 ask "how to make some human body" it is mean he wanted to know how to modeling it! @syahmizex yes you right it is to make animation.but the biped is used to make bone for our character and after merge it we can used it... it is been so long since I used max or maya, this is kinda nostalgic seeing noobies like you guys, just review the manual in the disk to "make"/modeling a human
kixezine 7 months ago
@syahmizex whatever...
MICKUS100 7 months ago
@MICKUS100 biped?that is a skeleton we use to make animation ~.~
syahmizex 7 months ago
fuk ur mom bitch, dont say to me idiot
redsnow123456 1 year ago
@digitalartist71 Don't mess with people -.-
MICKUS100 1 year ago
@redsnow123456 Human?
open 3Ds max (or what you have)
Go to the right and find ''Systems''
create bipet and there you got it :)
Don't know hot do make a car yet :(
MICKUS100 1 year ago
@redsnow your a idiot. Keep waiting.
digitalartist71 1 year ago
hey man we want some tuts about how we can make some human body or car designs on 3ds max, waiting for response
10x
redsnow123456 2 years ago
I don't find this useful. I am just imagining myself using this in a practical workflow and it all of these functions just don't seem common enough.
QClone needs an explanation for how many units it is repositioned. is it based on aligning the bounding box? how does it now how far to move the clone
also the rotate button is misleading. it looks like the undo redo buttons, which we often see nested with other group/functions. Change the icons to look different so they are not confusing.
DanielManahan 2 years ago
looks pretty useful!
NOSC0P3L3G3ND 2 years ago