Moving Platforms, Carousels (llSetKeyframedMotion)

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Uploaded by on Nov 8, 2011

New on Maingrid Magnum regions! No physical prims or push needed.
CODE:
Moving Platform: http://pastebin.com/59CfBSj7
Rotating Platform: http://pastebin.com/K8mH0bdG

Documentation: https://wiki.secondlife.com/wiki/LlSetKeyframedMotion

Category:

Howto & Style

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License:

Standard YouTube License

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Uploader Comments (AdeonWriter)

  • This is what I was expecting when I did the others questions in the older video.

    BTW, that "smooth" movement is an improvement of the command or is some combination of the use of the llSetKeyframedMotion + physical prim?

  • @kitsune0video It's just llSetKeyframedMotion. The prim isn't physical

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All Comments (8)

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  • @AdeonWriter Wow, so big change since the last video then with that elevator. This is so cool.

    Hey hey xD, for the next video, can you try to use those commands with something "physical" I mean some kind of vehicle. Since rotations dosnt move the prim at all, maybe this different "rotation" can make the objects to reacts to surfaces? Try making something that physically "walks" if is possible :D

  • I tried this and it's impressive. My head is already churning out ideas to apply this script. I love SL and its ability to be infinite. Ty Adeon :-)

  • What happens if you run the follow-surface vehicle on the spinning disc?

  • YES!

  • omg this 8D

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