There is so many way they could fix this problem. I kinda wish they made the Forts work like City raids. Then again when you get like 100 player in teir three fighting we have the same lag for Forts. I Hope they could figure it out. Hell I vote for stealing from DOAC to get ther jump done. I know they do not want to rip on DOAC to fix the Open battles but the really should. DOAC has better RVR then WAR but the grind is just so bad.
I agree that fort and keep sieges should have multiple capture points to spread out the battle a bit. For example, each keep should have three flag points that flip VERY easily. So the attacters would have to send teams out to hold all three flags or else the lord would be nigh impossible to challenge (hp regen, extra aoe damage, super tough guards, whatever). The flip side would be to make the keep lord himself more difficult to defend (perhaps located on the bottom floor of the keep).
Well not bad idea, i was thinking about maybe some 4 BOs inside Fortress (after outer gate down) to controll so ill will open some doors to Lord Room. And those BO's must be undercontroll all the time to keep the doors opened.
But its wrong in some way becouse, it makes only harder for Attacking side, Defenders propably will ignore BO's and camp inside Lord Room. Maybe Defenders need to controll at least one of them to be able to enter to Lord Room... hmm...
Or why not make fortresses have multiple points you need to hold(have a certain number of people there) while the Lord is killed.
So at least 15 people have to be at 4 points (60 peeps). And then the rest defeat the Lord.
Ok, never going to happen... but my biggest beef is the one dimensional "Kill Lord" one staircase to every siege. I still love the game, just figured it could be more diverse.
Been spreading the word around about these videos. We need the WAR community to be watching them, very informative and unlike anything I've seen from other gaming companies. I appreciate the dedication you guys have at Mythic. Keep it up Paul, keep it up Mythic.
indeed. They've always been very transparent here, ever since development, and that is very much appreciated.
swiggydiggy 3 years ago
There is so many way they could fix this problem. I kinda wish they made the Forts work like City raids. Then again when you get like 100 player in teir three fighting we have the same lag for Forts. I Hope they could figure it out. Hell I vote for stealing from DOAC to get ther jump done. I know they do not want to rip on DOAC to fix the Open battles but the really should. DOAC has better RVR then WAR but the grind is just so bad.
doomblackdragon 3 years ago
I agree that fort and keep sieges should have multiple capture points to spread out the battle a bit. For example, each keep should have three flag points that flip VERY easily. So the attacters would have to send teams out to hold all three flags or else the lord would be nigh impossible to challenge (hp regen, extra aoe damage, super tough guards, whatever). The flip side would be to make the keep lord himself more difficult to defend (perhaps located on the bottom floor of the keep).
shirvington18 3 years ago
Anyways about this channel, its nice to know that you ppl are communicating (or informing) us in that way. Keep it up.
xxXMATxx 3 years ago
Well not bad idea, i was thinking about maybe some 4 BOs inside Fortress (after outer gate down) to controll so ill will open some doors to Lord Room. And those BO's must be undercontroll all the time to keep the doors opened.
But its wrong in some way becouse, it makes only harder for Attacking side, Defenders propably will ignore BO's and camp inside Lord Room. Maybe Defenders need to controll at least one of them to be able to enter to Lord Room... hmm...
xxXMATxx 3 years ago
Because that would just make it easier for defense. All they need to do is make 3 spiral staircases that lead to the next floor(s)
mercsan117 3 years ago
Or why not make fortresses have multiple points you need to hold(have a certain number of people there) while the Lord is killed.
So at least 15 people have to be at 4 points (60 peeps). And then the rest defeat the Lord.
Ok, never going to happen... but my biggest beef is the one dimensional "Kill Lord" one staircase to every siege. I still love the game, just figured it could be more diverse.
Freaklegion00 3 years ago
Been spreading the word around about these videos. We need the WAR community to be watching them, very informative and unlike anything I've seen from other gaming companies. I appreciate the dedication you guys have at Mythic. Keep it up Paul, keep it up Mythic.
ebaty1 3 years ago
youd never see blizzard telling players whats going on like this. good to see the war crowd addressing issues
biotoxin21 3 years ago
small scale? lol
War has got alot of members
IAgeOfReckoningI 3 years ago