Time-Lapse Spark Mapping (Part 3)
Loading...
1,489
Loading...
Uploader Comments (Mendasp)
Video Responses
This video is a response to Time-Lapse Spark Mapping (Part 2)
see all
All Comments (18)
-
@Mendasp Haha i'm only jerking your chain. I'm on part 6 so far an loving it. REAL TIME LIGHTING ! :O . So amazing. Thank you.
-
Great! I'm looking forward to it. ^_^ Do you cover any of the changes the new builds have implemented?
-
This isn't Hammer... It's Spark.
-
Very nice detail with great use of props and textures. Keep it up!
Loading...
Wow, some great improvements from the Hl1/2 Hammer editor. I like how you can design geometry on the 3d grid in the 3d view : ). The editor itself looks amazing. Not a big fan though of you dragging the brush verticies to angle/resize brushes... I was told early on in ns1 development that doing that could cause serious brushwarping and engine problems.. Nonexistent in Spark editor? Can I drag em verticies till they scream gorgie?
Freedom21stCenturi 1 year ago
@Freedom21stCenturi Yep, no problems here. Any shape you want.
Mendasp 1 year ago
@Mendasp To be honest I expected a longer and more attention-giving response. Can't always have what you want.
Freedom21stCenturi 1 year ago
@Freedom21stCenturi I don't know, it seemed like an appropiate response. This editor is very flexible and doesn't have the limitations of Hammer (which is something you'd expect from a modern editor), also, no leaks, no compiling, real-time lighting, so... yeah. I think all that is obvious from the videos.
And you can resize stuff with the resize tool instead of dragging edges/vertices, but it feels slower to me sometimes.
Mendasp 1 year ago
Great work Mendasp, any chance we could get some more videos of you working? I'd like to see how the room turned out as well.
raze667 2 years ago
I was a bit busy up until last week and I worked slowly on it (lots of going back and deleting/changing stuff).
I'm processing the video right now, so it'll be up today :)
Mendasp 2 years ago