No audio on this one because it's more to illustrate current flexi sculpt function for the JIRA. As you can see, using only 8 verts to describe the sculpt isn't enough to even bring it into the same field as normal flexi. It's fun to play with, but isn't really viable for anything more complex than very minor things. This tail was made in Hexagon using the program's native sculpty sphere primitive, modified only slightly by stretching and narrowing one part. The sculpt has a decent shape, but with only 8 verts the flexi version is terribly pixelated.
@SylvieNe Nope :<
AdeonWriter 4 months ago
Flexi sculpts... :( Will they ever come back? I hope.
SylvieNe 4 months ago
This will be so useful for non-human avatars.
Lou500 1 year ago
Despite the 8 verts, i say it looks much better then current flexi tails =D
syntax022 2 years ago
LL doesn't seem to know how to make it work correctly, nor do they want to put the extra effort in and risk getting more phone calls about why something won't work. Can just download new clients and the likes.
KYTEC 2 years ago
Wow, thats really cool x___x! I'm sre LL wants to keep everyone in suspense. They've got us all by the balls XD We cant complain, because zomg they have SL and i needs it to survive XD!
I need to figure sculpties out some day. Oh, and how do you take Second Life video? D:
skippythewonderhorse 2 years ago
Sadly it's only on a different client. D: It's not even released by LLs, which is something that LLs refuses to do for some reason.
MistressVixen 2 years ago
They made sculpts flexi!?!
Flexi Mew tails. Now. XD
TikaratheMew 2 years ago