Unity tutorial - 3rd person mouse-controlled camera
Uploader Comments (Supersonic)
All Comments (16)
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Hey SuperSonic,
Could you give us a good tutorial on how to make a platformer including animation in Unity3d?
I've already looked at the platformer tutorial on the Unity site, but that one doesn't have very good movement.
For example: when you're in the air (falling/jump) you can't accelarate properly and the animation doesn't work either.
It would be really cool if you could!
Thanks,
~MoC
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where can I find the standard third person script (camera/mesh) please ? I've lost it and I can't find a new's !!!
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Where did you get your tf2 engineerish looking guy from.
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thanks :)
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you sir left Marvel versus Capcom 3 on in the background.
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Ummmm...delete 3rd person camera controller. problem solved
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I found out how to fix the jittery camera...
the reason it jitters like that is because the main camera and the regular 3rd person camera are conflicting,
so, I fixed it by going into the 3rd person control inspector menu and deleting the "third person camera" component
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The reason you're having some problems with your character is the mouse orbit asset is designed for more of a top down perspective.
Also, I'm sorry to say this... but mouse orbit causes my character to fall through the terrain.
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@codsaner toturial
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is there a 3rd person that is code in c#
Hey man, just found out that, if you set the "Angular Smooth Lag", in the 3rd Person Player Controller > Third Person Camera to a negative value, it'll stop shaking... I have no idea why, but it worked, lol !
EduMetal90 10 months ago
@EduMetal90 oh dude, many thanks! ^.^
Supersonic 10 months ago
really good dude cheers for the help :)
WillitonAM 11 months ago
@WillitonAM im glad this helped ^_^, it was something i had a hard time finding, so i wanted to make it easier for others ^.^
Supersonic 11 months ago