Autodesk Maya: AK47 Modeling Tutorial [part 3]

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Uploaded by on Jun 21, 2011

In this tutorial we will be modeling the AK47 handle and cleaning up the body, also i introduce new tools which are; merge vertex and insert edge loop.

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Uploader Comments (aaronh678)

  • i was wondering what key do you press to get to move tool and rotation tool thx

  • @manthemax Move tool = W, Rotate tool = E and Scale tool = R.

  • will you have problems if you have faces inside faces? because that part totally confused me.

  • @thisnameisntinus Yeah big rendering problems and maybe some problems with UV or texturing.

  • I don't understand how you make the corners rounded. How?

  • @FastTess Bevel the edges go to Edit mesh> bevel or find bevel on our modeling shelf :).

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All Comments (23)

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  • @32Skott Yeah you have to UV map it, check out my UV mapping basics it will help you out.

  • Hey i loaded a wood texture on the shoulder of the gun but it looks blurry. any solutions?

  • ah cheers mate :)

  • @XoNeonFearLess Part 4 tomorrow I've just posted a bulletin about it.

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