Autodesk Maya: AK47 Modeling Tutorial [part 3]
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Uploader Comments (aaronh678)
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All Comments (23)
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@32Skott Yeah you have to UV map it, check out my UV mapping basics it will help you out.
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Hey i loaded a wood texture on the shoulder of the gun but it looks blurry. any solutions?
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ah cheers mate :)
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@XoNeonFearLess Part 4 tomorrow I've just posted a bulletin about it.
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i was wondering what key do you press to get to move tool and rotation tool thx
manthemax 2 months ago
@manthemax Move tool = W, Rotate tool = E and Scale tool = R.
aaronh678 2 months ago
will you have problems if you have faces inside faces? because that part totally confused me.
thisnameisntinus 4 months ago
@thisnameisntinus Yeah big rendering problems and maybe some problems with UV or texturing.
aaronh678 4 months ago
I don't understand how you make the corners rounded. How?
FastTess 7 months ago
@FastTess Bevel the edges go to Edit mesh> bevel or find bevel on our modeling shelf :).
aaronh678 7 months ago