30,000 Multiple Fluid Simulation
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Uploader Comments (kotsoft)
Top Comments
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it is realtime... -.-
by realtime he means it is rendered in real time not real time speed get it?
;)
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Gee...what a coincidence....
neither are you.
Get a life.
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All Comments (73)
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damn, you must use a really efficient broad phase collision method.
is it a grid?
QuadTree?
BSP?
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KUT NEGER
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wat am i looking at exactly?
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@kotsoft me too lol
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so... who cares
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Cant really call that hd :P
But. Holy shit. How did your computer take it?!
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@TUInHighDef your the one watching vids like these... you have as muchof a life as he does... geez think before you troll.
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1:59 looks like a man
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Soon everyone can own a supercomputer to simulate fast. Within 10 years :)
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HEY LOOK. THE GULF OF MEXICO.
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why bother doing this on a CPU... go do it on something like a 4-way SLI gtx 480 set up with particles simulated in CUDA... that'll give you alot of particles to play with and it'll actually look like water at real speeds then
pvtbert 1 year ago
@pvtbert this is from a time when there was no gtx 480. and even now, i only have an 8400gs.
kotsoft 1 year ago 2
Wow, the simulation is pretty ... "fluid" !!! XD
Awesome work. Is it on Windows and/or Linux and/or MacOS?
Z80Fan 2 years ago 3
that was on windows.
kotsoft 2 years ago
That is not a 1920x1200 monitor.
I can tell that that is with 100% certainty not a 16:10 aspect ratio.
domokid 3 years ago
I do not lie about resolution, since that isn't even the performance bottleneck when you are drawing a 2d scene. If you want, you can pause the video, and measure the height and width of the monitor and find the proportion. You are ok with taking things apart, but you need to improve your eye a little before trying to correct everyone on their aspect ratios.
kotsoft 3 years ago