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Game Maker 3D Physics DLL Demo: Waterslide

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Uploaded by on Aug 28, 2009

This video was recorded from a real-time Game Maker scene demonstrating the power of Hanson's 3D Physics DLL for Game Maker, called GMNewton. Hanson's DLL is very powerful, and extremely easy to use, integrating Newton Game Dynamics into Game Maker. This Waterslide demo uses over 200 Spherical particles, which collide both with their environment and each other in a physically realistic manner, and still runs at a consistent 30 FPS.

The Demo may be downloaded here: http://host-a.net/hanson/Waterslide%20Demo2.zip
The YoYoGames link may also be found here: http://www.yoyogames.com/games/show/94891

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Uploader Comments (Asdam12)

  • good but water looks like fog lol

  • @triggerdance Yeah, the rendering portion was difficult (you know Game Maker)...

  • that was in GAME MAKER?!

  • @Gibbagobba Yeah, the testures were designed and baked in Blender, and the physics use Newton Game Dynamics with Hanson's special DLL.

  • wow that was stupid

  • @zeabeauty101 Uneducation speaks.

Top Comments

  • did anybody else REALLY have to use the bathroom after this?

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All Comments (26)

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  • more calming then exciting

  • @Kyorere1 lol

  • Heh, nice .

    But this is not goddlooking water)

  • @VoltageEntertainment

    Yes, it is essentially a bunch of spheres. The physics are calculated with spheres, but the particles are each rendered visually as a billboard always rotating to face the camera

    -Sam Hanson (hanson)

  • Is the water a bunch of spheres? I'm curious. I'm programming an engine right now, and I need to decide on which physics engine I want to use.

  • AMAZING RESPECT FOR THIS WORK

  • wow thats hard to make, but i must agree thats its kind... bad...

    but keep working

  • WHAT THE SHIIT DUDE SO MUCH PI Rsquared I BET LOL

  • @Asdam12 i think it should be uneducated?

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