Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Silent Hill: Shattered Memories Gameplay - gamescom 2009 - consolewars.de

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
390 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 20, 2009

No description available.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:
see all

All Comments (17)

Sign In or Sign Up now to post a comment!
  • this is awesome shit 5 stars

  • it's cool man, not really fighting anyway. More like a "heated debate" hehe. Plus, it could've been way worse. I strongly debated with a guy for a span of about a month because he was trying to be so logical but contradicted himself in every comment and I just couldn't let it go, finally did though. He was too arrogant to admit he was wrong and that I had FACTS to back up my comments, whatever. Anyway like I said, It's cool. No grudges man. Youtube needs more people that are respectful like you

  • yah. im sorry i fought with you. :(

  • well at least we're real men and can admit it right? :)

  • no no no, its my fault. i was being childish :( sorry.

  • They're still in the testing stage of motion control, but once they master it, I just might find something appealing to me. In case I haven't already answered your question, I think this game would be better on 360 and PS3, but more so the 360, because they would spend less dev time on virgin motion control tech and more time on let's see, graphics and HD to make the game look alive, sound to make you feel like your there, plot development, etc. They basicly remade 1st SH JUST to incorporate MC

  • Just like 360's Red Ring of Death and PS3's "Disc Read Error", The wii is flawed too, just in a different way, a too important way, and that's it's 'motion control' technology. I could say poor graphics, lack of HD, etc, but that's Nintendo's CHOICE and not a FLAW, SO. Let's face the truth, wii and PS3 (more the wii) are just tapping into the potential "fun" that could be had with motion controls.

  • I've played ABOUT 14 consoles throught my life and Ive never played as many games on most of those that were as bad as the MANY games on wii (for their time). I bought a wii and gave up. Every game I bought bored me in under an hour. Resident Evil: Umbrella Chronicles would have been better on 360 or PS3. 360 does have a light gun, and PS3 has dumb motion controls too, 360=shoot at the screen, PS3=same as wii, 360 and PS3=WAY better graphics, sound, HD, better controllers, first party games etc

  • You're PARTLY right on it being the devs fault, BUT, how can they possibly put all that they might WANT too but CAN'T because of such limited hardware in terms of specs (wii). Yes series tend to go sour over time but I think if the devs had a little more play room (like they do on even the ps2) their games might not be going AS SOUR. Could they have made GoW 2, MGS4, or Fallout 3 on PS2 today and it even be CLOSE to as good as their current gen counterparts? I doubt ppl would be seekin out a PS2

  • hehe, I can tell your a fanboy asking me what my favorite console is, like I have to have ONE. I have favorite GAMES, whatever console they're on. I've tried all three consoles and through EXPERIENCE I've found that most of the games in my favorite franchises like Resident Evil, Silent Hill, etc. SUCK on the wii, they rely too much on that stupid motion control, not to mention the graphics hurt my eyes. PS2 makes way better games than wii, in my opinion.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more