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Final Fantasy 12 - 35-hit quickening (my experiment)

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Uploaded by on Aug 2, 2010

Until the experiment, 13 hits was the most I ever got in one. What experiment? I wanted to know what would happen if I obtained an esper that required 2 or 3 mist charges to summon but only obtained one quickening. With no espers or espers that only used one mist charge, you'd only get one total mist charge. I wanted to know what would happen if I obtained the license for an esper that required 2 mist charges instead. It turns out, you get 2 mist charges. With only 1 option for quickenings, the one that requires only one mist charge, that character could, thus, go twice in a row. Once "mist charge" appeared for that character, and I use it, I'd get not one mist charge back, but all. This means that that character with 2 mist charges can strike with quickenings twice. When I got Cuchulainn (available after you get the dawn shard (warning: it's a very difficult fight that early)), I realized the potential, but due to the heavy randomness with quickenings, I couldn't tell if it was more effective or not. It was once I got all 3 characters with at least 2 mist charges (and without Vaan being berserk as I normally have him (a berserked character is unable to use quickenings)), that I realized the true potential. After seeking out the espers that provide 3 mist charges, then defeating H Wyrm and Yiazmut afterwards, since I was starting to get bored of FF12, I thought I'd record the video showing the results of my experiment and what it was.

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Uploader Comments (ulillillia)

  • damn i can only do 20

  • With this setup, I could very well do 50. The theoretical maximum limit is 96.

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  • My record by just reflexes alone is 37. The funniest part is, I only got luminesence.

  • @AlbertWesker689 ive done 32 without any particular tricks,just pressing buttons fast :P

  • I think you killed it.

  • The poor chicken has to be dead by now

  • im glad you post alll these videos but it seeems like you have to much tme on ur hands.. keep up the good workt ho

  • nice, very nice. congratulations

  • An impressive feat, your research might actually be handy to look at while I make my own strategies. I think I've picked up a trick to the quickening system, though not impressive like yours. Thanks for putting this on, I'll be looking at your other vids now.

  • The theoretical maximum quickening chain hit length is 96 (97 if the concurrence is included as well).

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