Example of Game State Management (XNA)

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Uploaded by on Jan 6, 2008

This Example Reused Source of "Game State Management Sample".[It's example in http://creators.xna.com] In case Study Game State Management of Final Fantasy VI. Main Menu have New Game and Exit and Main Game have two State.

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Film & Animation

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Standard YouTube License

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  • @Derrybbq If you look on my channel I have an "enum" tutorial and that's a way to create game states.

  • where i can learn this state management for xna?thank you

  • where do u add the FF VI picture, in mainMenuScreen?

  • I was listening to Final Fantasy VI Piano Collection while doing a project on xna, and came across your video while Terra's song was playing xD

  • how do i make my game start when i press play, its in a completly diffrent folder than gametatemanagement

  • thats dope can i get the code for game state please

  • Great Job. looks nice

  • wow that is awesome im currently studying c# at a university and ive done some cool stuff with game maker but i havent tried xna yet

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