This is quite useless. It's got some basics of newtonian physics, but there isn't any collision, and its slow at 5000 bodies. I can't imagine how slow this would get in an actual game environment with actual collision detection and resolution.
@TheMetalification666 Dude easy. You're making the mistake most made by (sorry) noobs. An mmorpg is NOT something you can make for a LONG LONG time if you can make a rotating cube.
veery nice ! I have just one thing to say : THIS IS ABSOLUTELY USELESS !!! How ? (or a better question is WHY ?) to simulate falling spheres in programs/games ?!! Sorry man DBP sucks worst engine ever.
It doesn't look like they collide with each other. I bet that a big part of the drop in fps is just drawing all the spheres, forget calculating their position.
there's only one way to find out if you're telling the truth, upload the source code on to rapidshare and give us the download link so we know if this is true or a lie.
Yeah, we cant tell theres no plug in (or HW accel) ...whats the point. I can do 50 million in SW if you wanna accept the frame rate of 1 day.Now just getting it running at an acceptable fps ;)
This is quite useless. It's got some basics of newtonian physics, but there isn't any collision, and its slow at 5000 bodies. I can't imagine how slow this would get in an actual game environment with actual collision detection and resolution.
SteamyThePunk 1 year ago
@TheMetalification666 Dude easy. You're making the mistake most made by (sorry) noobs. An mmorpg is NOT something you can make for a LONG LONG time if you can make a rotating cube.
jeffhuys 1 year ago
1337 viewer wooo
kautschukmedia 1 year ago
Wow, if they had collision stuff, I think your PC might start lagging quite a bit more!
wasitrealy 1 year ago
@fleckband fuck you man DBP is great for people starting out in game programming
cjs379 1 year ago
well they don't collide
masterxilo 2 years ago
veery nice ! I have just one thing to say : THIS IS ABSOLUTELY USELESS !!! How ? (or a better question is WHY ?) to simulate falling spheres in programs/games ?!! Sorry man DBP sucks worst engine ever.
fleckband 2 years ago
It doesn't look like they collide with each other. I bet that a big part of the drop in fps is just drawing all the spheres, forget calculating their position.
DKM101 2 years ago
there's only one way to find out if you're telling the truth, upload the source code on to rapidshare and give us the download link so we know if this is true or a lie.
spartasoldier300 2 years ago
Yeah, we cant tell theres no plug in (or HW accel) ...whats the point. I can do 50 million in SW if you wanna accept the frame rate of 1 day.Now just getting it running at an acceptable fps ;)
aTTAkz 3 years ago