http://cg.skeelogy.com/ik-using-jacobian-matrix/
This is an IK solver written in OpenGL. It uses the Jacobian matrix to approximate the linear solution to the non-linear IK problem.
In the demo, the user can press spacebar to generate a random point in space and the end effector will move towards it.
This video is playing at approximately 3 times the normal speed.
TIGHT!!!!!
jobby67 4 years ago