in this project i tried to combine a lot of my knowledge i collect at Autodesk Maya.
for modeling the base mesh i used maya i fix some of that in Autodesk Mudbox.
all the texture is 100% from maya. the hair and the fur (for the eyelashes) made with maya.
the dress simulate with ncloth and and i used jiggle deform for the breast.
rendering in mental ray and finally editing with Adobe AfterEffect.
Music: Aice Coope r- Poison
for Questions and tips you can Contact me here or at the email: itayshlez@gmail.com
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