After stupidly missing a jump on the way back up, I arrive at the final segment of the stage; a watery bridge, much like one that was in Dracula's Curse on the NES. This one's a lot easier, but moving too fast means you're letting those ravens air juggle you. At the end is the sea serpent. It was the boss in the alternate exit to Stage 1 in Rondo. As expected, its movement is faster, and its also longer too; notice the spaces between its body segments? You have to be patient in order to get hits. The best time to attack is when he rises up and stays still for a few moments before he shoots balls of water from his mouth. Otherwise, try to get a hit here or there as he jumps around... and don't forget the item crush.
0:06 PHAIL
jkl890 3 years ago