Super Poke' World - Episode 17: *A tittle that involves a pun about rockets*

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Uploaded by on Jan 25, 2012

Wanted to make a pun in the title about rockets, something like a Pokemon episode, couldn't think of one =/

Well here we go, Team Rocket is pretty much complete.

I apologize for Jame's green hair. Trust me, I spent I think over an hour trying to change it. From the research I was able to dig up, you can't aparently change the palette on Bowser's sprite, so I don't think I will be able to alter it myself. I hear with enough hacking skill one can though, so actual hacks using these sprites will hopefully have people who can bother to change it.

Also for anyone out there who might be kind of stupid: The music, voices, and the zooming in are not in game. It is just video editing.

Changing Peach and Mecha Koopas will come later. Probably Wigglytuff and Wobufette. Might still do a joke switch of Peach for Ash in dress. Not sure if I'll stick with just Ash in dress, or go with his female counterpart from the Erika episode. Female counterpart could make sense canon-wise, Ash in dress would be more recognizable. I guess I can always just do three version too.

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Uploader Comments (Jappio)

  • I'm wondering if it would be better just to keep the Left moving and Right moving sprites the same

  • @Prometheusmfd Left moving and right moving? I'm not exactly sure which sprite you're refering too, but for everything in this video, as far as I can tell, they are the same. No sprite changes when moving left or right. Everything is just automatically flipped for when it goes the other direction. There is no way to make a right moving sprite different than a left moving one, at least not on the basic level that I'm on. It would take actual coding to do change something like that.

  • It's been quite a run, it's really impressive to see this almost complete o.o

    I'm sure people will absolutely love it on SMW central, assuming you release it.

  • @igidaba Actually I'm plenty far away.

    Koopalings, 25% of the regular enemies, reworking and respriting of prior stuff.

    Not to mention I'm considering messing with the tiles and backgrounds and stuff too.

    Also I have no intention of release this as a Rom or anything like that. I'm not editing any levels or anything, Just will be allowing people to use the sprites for their projects.

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  • @Jappio

    Ah, quite far away >_<

    And yeah, that's what I mean, people will have a kick using it.

  • @Jappio My mistake, I misunderstood how the sprites in this game worked

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