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Resident Evil 4 - Wireframe

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Uploaded by on May 30, 2007

Resident Evil 4 (PC)in Wireframe mode

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Entertainment

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Standard YouTube License

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  • Great. :) Too bad it is in low resolution.

  • @Emamuscolo ...FAIL. wiki/wire-frame_model

  • @redfoxbennaton There is fake 3D and real 3D, real 3D can be seen in wireframe hence real 3D is based around actual meshes built using such wires, even though you, perhaps working with 3D, are unaware of it. Fake 3D is built around a technique called bumpmapping which are texture overlays that make stuff in the texture "Pop out" of the surface texture itself. The good part about this technique is that it takes ALOT shorter to make, plus doesn't produce as much lag as real 3D.

  • hmm even the camera is made up of triangles? a mesh? probably for collisions.

  • @nikespeed14 3DRipperDX

  • @leonkennedy12311

    3DRipperDX

  • @leonkennedy12311

    you use 3DRipperDX open exe of game with program end avviate you use te f10 for export frame in 3d with texture for 3ds max o maya f11 and f12 for wireframe view - texture off on. it's very usefull for export model from dx 9 game and usig from rendering i have export 3d background from more game and render with vray....

  • how did you do this

  • how do you make this in wireframe?

  • so is this like without the .tga files...and only the .pmd files?

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