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Super Mario World Custom Level: Talacca River

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Uploaded by on Jul 3, 2007

3 weeks eh? It's been a while since my last video, but I've been working on this. I guess I am gearing up for a final release eventually, and I'm going to start withholding levels so that it's a bit you won't know what's coming, in fact, that'll probably be the case for a good deal of future levels.

This level is a shot at tides, I don't think it came out well either (this level probably won't make the final cut), but, it seemed like a good idea at the time, and it was worth a shot.

Do note, a lot of questions have gone unanswered, many of them have been answered before (search through my video comments), and to be honest, I wasn't expecting the kind of success I've gotten, so I'm a little overwhelmed by all of it. If others would be willing to answer questions on video comments for me, I'd appreciate it.

Please don't rate my videos with some kind of point system, it makes them feel kinda generic. Just use YouTube's rating stars if you have to rate.

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People & Blogs

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  • likes, 4 dislikes

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Uploader Comments (TheNewerGuy)

  • when is the next one coming out? and are you banzai bob?

  • Unconfirmed, and yes.

  • this stage is level 2.5/13

    this stage has been graded by SMWCGA

  • by what?

  • Another good level. 5 stars! This time a level with tides... you never fail to surprise me! :)

    But, one question: Why don't you use Yoshi's in your levels?

  • I don't know, Yoshi makes it too easy I guess.

Top Comments

  • Lunar Magic.

  • They are Football players Koopa Football Players

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All Comments (81)

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  • @ff9zidane199 And who is SMWCGA anyway? I say the stage is good. Forget about some fake rating by some made-up agency

  • @ff9zidane199 lol

  • @TheNewerGuy I think he was pulling your leg because you said "not to rate your level using a point system".

  • You uploaded this on my birthday. :D

  • How did you make the water rise and fall?

  • New super mario bros: The lost levels?

  • That need to be in a new mario game

  • To make things float, click the Lakitu icon in the toolbar (or Level > Change Properties in Sprite Header) and enable bouyancy.

    For the water, click the fish (or Level > Change other properties), go to the Layer 3 menu, and select "Water, high and low tides" to have rise ("Low tide only" creates non-rising water).

    Hope I helped.

  • nice

  • how you make thim flout in water? esy place thim in water! :D

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