Making a Realistic Game Character in Blender - P 25 - Baking a Normal Map
Uploader Comments (eedobaba7726)
Top Comments
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dude you could use him as a fredy krüger
All Comments (21)
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hey dude... i made a cave troll from lord of the rings, but when i render my normal mapped model i can see the seams! What should i do? do i have to change the uv maps? Please help!! I can post a view pics if you want me to ;)
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did you quit?
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@eedobaba7726 Aww OK :( Great work btw ;)
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man, that copying of the map and just spreading out the extra layer... why didn't I think of that? d'oh! :)
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Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images of Vincent Gigante at watch?v=ulFEEitbS0U
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Thanks for a great series of tutorials. I'm a noob at Blender and found the tutorials really informative and easy to understand. Here's my head using mug shot images at watch?v=ulFEEitbS0U
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@eedobaba7727 Haha thanks i figured it out, I didnt have my low poly and high poly on top of each other. they were side by side
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Make sure you select your high poly, then shift-select your low poly. Then bake the normal map on Tangent.
eedo, are you going to do a polygon hair tutorial? I've been looking online for the last 8 hours and can't find a good one - I'm having issues with getting double-sided alpha hair textures to render properly and nobody seems to be addressing it adequately
CokeSupply 5 months ago
@CokeSupply
No, sorry. I've never been great with polygonal hair myself.
eedobaba7726 5 months ago
Have you tried or do you have Photoshop?
Just wondering, since I'm considering Photoshop for texturing, but if you tried PS, do you like Paint Shop Pro better?
AETrainingDavid97 1 year ago
@AETrainingDavid97
I use photoshop cs3 at school. Overall I do prefer Psp9. It's controls are more intuitive, and it does just about the same stuff.
eedobaba7726 1 year ago
When you saved the normal map as a jpg I yelled nooo!!! png all the way, lossless for the win!
By the way, the asymmetrical sculpt looks incredible, its a shame that the capture crashed. Would it be possible to screen cast a brief video of you sculpting in a few of those small skin details with the textures on a plane or a sphere or something? Obviously if you don't have the time its cool since you are putting together this huge tutorial but its something I've always had a bit of trouble with.
rorkimaru 1 year ago 4
@rorkimaru Jpg was a mistake, believe me. Once I realized, I went back and saved as targa. :)
Also, I'll try and at least talk over some of my sculpting techniques when I'm just painting in the next few videos.
eedobaba7726 1 year ago