Mirror's Edge Gameplay - Chapter 9 - The Shard (Part 1)

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Uploaded by on Aug 17, 2009

Well, here we go, the LAST chapter of the game. I tried to get through it as smooth as possible, but the stuttering suddenly bogged my system. I will figure that out later :)

Anyway, this is officially the first set of many promising gameplay videos I am planning to do, and perhaps make them into a series, starting off with another all-time favorite: Mirror's Edge.

***Please do keep in mind that all of my gameplay footage from now on will contain spoilers (if any)!***

Faith is mad...[really?] mad. She lost the closest thing she had to a father [Merc], Celeste stabbed her in the back, and Kate has been kidnapped. It's time to put everything back in order. Let's see how she can bypass tight security around the clock on The Shard :)

This is the longest, and most challenging chapter out of this entire game for me. I tried to do it all under 10 minutes, but I just couldn't do it....I'm not that good. Because of that, I divided the chapter into 3 parts...this is part 1.

As usual. I will try to bring you gameplay footage at its highest quality possible. Footage here has been encoded using Sony Vegas 7.0 rendered on 1280x720 30p, all at BEST settings using wmv 9 encoding.

(c) EA 2008 Digital Illusions CE AB, All rights reserved.
All trademarks are the property of their respective owners.

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Uploader Comments (soma1509)

  • where can you get this game

  • @1243bball: Steam

  • Is this for the 360? Please respond.

  • @DOOMTREADER11: nope.

  • @DOOMTREADER11 if you mean the Xbox 360 then yes.

    Next time look it up on wikipedia.

  • @bramqwerty: To be clear, I thought @DOOMTREADER11 was asking if this specific gameplay was done on a 360, which it isn't. This is the ported PC version using a 360 controller hence the buttons.

    Although you're right nonetheless. It is available for the 360. Not too hard to use Google nowadays.

Top Comments

  • @raduquuu : Who said this game tried to focus on "realism" anyways? Also, ever heard of Synesthesia? Weird stuff, but seeing colors or having some form of acute sensory to one's surroundings seems cool to me.

    No game can ever simulate realism. If you didn't know that by now, then you're about a decade too late. With that being said, this game doesn't look [or play] bad at all. I wish there were more platformer games that followed this trend.

  • "I'll hold them off." *walks in to next room then whole army shoot's at you* Yea thats defently holding them off -_-...

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All Comments (53)

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  • @1243bball Torrent 

  • @soma1509 ok

  • @AntlerDesim I don't think it's Japan. From what I could see, the characters around everywhere look Chinese.

  • that was epic when you jumped in the elevator and right after a hail of bullets hit the door xD

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