Diablo III Beta - New Demon Hunter Changes (Full Playthrough)

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Uploaded by on Nov 4, 2011

Note: Theres a bit of lag in the first few seconds but it smooths out. Someone musta been IMing me or something.

The one thing I was most excited to try with the patch was the reworked Demon Hunter. Everybody knows how awful the early game was before when pretty much all of your attacks used hatred but nothing regenerated it, so you spent most of the time starved of your resource.

According to the patch notes, the Demon Hunter was significantly reworked to hopefully improve the player's first impression. Skills were reordered and redistributed into "spenders" and "generators". The idea is similar to the Monk and Barbarian resources.

I think they nailed it, although Rapid Fire seemed out of place for such an early skill (the over the top animation felt like a later game attack). That's not to say I didn't pitch a mile high tent every time I used it!

http://d3db.com/news/id/14

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Uploader Comments (MMOsDotCom)

  • I need more hatred to do that is still happening a lot isn't it? :/

  • @Th3ProphetMan It only really happened till I got more used to rapid fire's mechanic, earlier on I was shooting it in shorter intervals and that wasted a lot of hatred since it's more efficient to just press and hold it.

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  • Thanks for sharing the video.

  • @munha666

    obvious troll is obvious.

    perhaps you should upgrade your computer(not that you can afford it) since im seeing no lag whatsoever.

  • nice client/server architecture lag, also stupidly easy, made for retards

  • the menu music sounds gay

  • Reminds me somehow of LOTR.

  • Love the main menu music!

  • 42:06 Mortar effect - that sure did harm to that ranged char... *sarcasm*

    btw nice graphic glitch

  • I need more Hatred to do that!

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