I had an idea to use a loop to create a longer animation and I wanted to do it in a creative way. This was the result.
The original Bryce animation is a 10 second, 480x360, document @15 fps (151 frames) and took about 3 hrs to render at normal quality.
All objects were created with objects that came with Bryce (cubes, spheres, trees, etc.). No mesh objects were imported from external sources. I like to see how complex a scene I can make with the most basic resources.
An interesting side note: If you were to open the book under the coffee table, you would find a portrait I drew on one of the pages. I took a picture of the drawing and used the image as a texture!
What do ya know. You created everything in Bryce! Great. It's pretty easy to go out and get someone else's model and stick it in an animation and call it your own. You didn't. That's what make's this movie even better. Great models; good scene setup. I've got a short animation I'm planning to post in a few weeks (I hope) where all of the models were built in Bryce by myself. I'll let you know when it goes up and you can check the stuff out.
greg1850 3 years ago
Glad you appreciate that. It forces you to be creative by using Bryce's objects to create everything! (The boolean feature gives you a lot of flexibility.) One notable exception are the human figures I import. Tough to make THOSE with cubes and spheres unless you you want something robot-like!
Another challenge is to see what you can come up with using only Bryce's materials lab to create custom textures. I cheated on this particular video. Quite a few of the materials are pict textures.
zsap1 3 years ago