Tutorial: Hit Confirmation
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All Comments (105)
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@theedwardian More like a very basic way of safely confirming a combo.
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@lolmo4 Aha, I knew it. Had Shoji Meguro written all over it.
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So basically it's just a fancy way of saying "safely opening a combo".
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@JOELSYKO i completely agree make it happen gamers!
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sf4 hit confirm= jab jab jab jab
shitty game.
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the song is from Trauma Center Second Opinion
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I like the music
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Awesome man. I will train hitconfirm in training mode random block next time. I do try to hitconfirm but sometimes I don´t. Thanks man.
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@JOELSYKO That What I'm talking about
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Also, this may kind of silly, but wouldn't anyone who's paid attention to the game know when they're hitting or not (unless they're too focused on the action, or TRYING too hard to land a good combo or land a hit, period)? There's also strong audio indications of whether you're hitting or not. Self-confirmation of an event or observable implies that you've already perceived an event -- I think, what you meant to say, was "hit INDICATION." Sorry bro, it's a good vid, but still =P
that's what we need to have a massive gaming nation, gamers who are not afraid to share their gaming knowledge, props to u man
JOELSYKO 2 years ago 28
"people always ask my why I link into my combos"
hahaha
GRRAB 2 years ago 16