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#18 Making our 3d game look nice [Terrain, Models, Painting]

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Uploaded by on Feb 1, 2010

Link: http://www.tornadotwins.com/archives/114
Continuing on with our game, it's time to make things look nicer.
Introducing the new worm character, specular shader and terrain painting.

Category:

Howto & Style

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License:

Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (TornadoTwins)

  • Please check out my game!! I didn't want to do exactly what you did, but you still helped with most things! So thank you for every thing!

  • @collinbxyz I checked it out, great work on the menus dude!!

    -TT

Top Comments

  • when i have the cannon and the worm in (normally) when i have the cannon in play mode, and it rotates to look at me, it rotates on a huge axis pretty far away, that isnt even parallel to the ground (as in it starts going underground) how do i fix this!

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All Comments (191)

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  • @jjeshjod In 3D modelling software the 'z' axis is vertical where as in Unity the 'y' axis is vertical. So try rotating the model 90 degrees in your 3D modelling software so that the front of your model points at the 'y' axis (i.e. vertically up!)

  • I LOVE YOU MAN no homo like for real you helped me alot because I always wanted to.create my own game but im having problems with the colors and I kind want to create a male im my game but its going to need alot of waork but im going to get there

  • How to Download the 3x models and the worm and the cannon or the turret because when I try to download it it says this" The page your tried to reach does not exists". So please help me i really need this to create my game. You guys are really awesome creating a game so please tell me :).

  • its not hard t make games hardis to learn how to make them first !!

  • Resolution kinda sucks

  • basicly the terrian must have a square root i rock at maths

  • i dont want download i want import (whit animations) HOW TO??

  • 2 x 2 x 2 = hmmm... I stink at math. that made me laugh.

    Anyway it is a good tutorial!

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