Donkey Kong on the Atari 7800

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Uploaded by on Apr 20, 2010

Not quite as good in my opinion as the Coleco version. But with all the screens though.

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  • I love the 7800 classic arcade to console games like Donkey Kong and Asteroids.

  • @eateroftheflame Interesting, I... did not know that. :O -- On a side note, at least the resolution was high enough to fit all of the platform tiers on-screen, unlike several other home ports; One of which I have still for ColecoVision.

  • @robinkom Atari still had the licence to release a few Nintendo games

  • Well, I have to ask... how does this port exist at all? The 7800 was shelved a couple years before it's release but, even in all that time, the NES was on the market and gobbling up all the shares and attention. This is uncharacteristic of Nintendo in any decade.

  • The footsteps could have been better and the end-level sounds off key, but they did do a good job overall, much better than the MSX/Spectrum ones.

  • Is it just me, or does Mario run a little faster in this version?

  • This game's soundtrack is chock full of digitized fart noises.

  • What was hilarious about 7800 DK was how the fireballs would react to Mario when he had a hammer. They would climb down ladders in mid-stream to avoid being hammered. If Mario turned his back on them, they would climb up to where he was and then if he came towards them with the hammer, they would scoot back down. Funny AI there.

  • @2011mrkingofkings

    Some arcade games never had main title themes. The "main" theme on the arcade DK (heard when you start the game, before the "How High Can You Get?" screen) is a Dragnet-like theme with extra notes added to stave off lawsuits.

    The intro music is also heard on the NES version when you press Start on the control pad, which goes straight to the gameplay screen (which, of course, begins with the "How High" music).

  • @localhbci It is? I didn't know that.

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