This is a video of the results of my 12th WebGL lesson. WebGL is a system for hardware-accelerated 3D graphics in web pages, and this lesson shows how to implement point lighting -- that is, lighting that seems to come from a point within the 3D scene.
You can read more about the code at http://learningwebgl.com/blog/?p=1359 --and the WebGL page itself is http://learningwebgl.com/lessons/lesson12/index.html if you have a WebGL-enabled browser; here's how to get one if you don't: http://learningwebgl.com/blog/?p=11
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