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Unite11 Session: Developing Motion-Controlled Games in Unity with Omek's Beckon SDK

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Uploaded by on Nov 8, 2011

Unite 2011 Conference Session: Demonstration of a game deveoloped in Unity with the Omek Beckon SDK, and how to apply motion tracking to animate a character in a scene, control a mouse cursor with hand tracking, and use gesture recognition to trigger events in the script.

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