Zanac Neo (Area 9 Score Attack, FC-Custom, 10.7mil) [2/2]

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Uploaded by on May 1, 2008

Part 2 of the Zanac Neo 10.7mil run in Score Attack, using the FC-Custom. This segment features the last boss in its entirety.

- First, it must be noted that the strategy for the Final Area in Score Attack differs slightly to the strategy you'd normally employ in the main game. This is because the amount of lives you have throughout the stage in Score Attack is significantly lower than in the main game - I've started the Final Area in the main game with 75+ lives before, whereas you can only manage around 25 at the final boss in Score Attack.

Because of this, your ability to farm points is limited. Usually you'd suicide like crazy at the second fortress in order to drive your Hit Combo counter over the 900 mark, but since you have less lives overall in Score Attack, it is more important to no-miss to the last boss and practice the milking techniques for the rest of the stage.

- You can gain an extra 50 hits on the boss fortress (the brains) by not destroying everything, and timing out both forms.

- Also, I prefer to take Weapon 6 (the explosive fireball) for the final two forms of the last boss. This is because you can use the fireball to quickly clear the screen of boxes after a death, and to catch the powerup carriers before they leave the screen.

- At 999 HIT, it always takes two deaths to generate enough boxes to regain an Extend, so the more lives you have in reserve, the more time you have to milk points off the boss.

- Finally, while you are suiciding on the first form of the head, make sure you destroy as many of the regenerating drones as you can, by rammiing them with invincibility and by shooting them. It helps scoring greatly.

In Score Attack Mode, you can probably manage about 12mil, not bad for the limitations, whereas you can score nearly 20mil in the main game.

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Complete 40mil FC-Custom ALL Clear in high quality (complete with an 18mil take from the final stage) available here:
http://super-play.co.uk/index.php?superplay=2471
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  • @icemanxp300 And then there's the fact that you keep hearing the happy little 1-up chime.

  • Nice strategy! =]

  • You are missing something. Watch his score he is killing himself on purpose. Everytime you die the game puts out 6 boxes and he uses weapon # 6 which blows everything up when it comes in contact with an enemy. This gives you many points. Hence the title 10.7 million

  • I feel like there is something I'm missing, the player sucks it up seemingly from 3:00 on for a while

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