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Uploaded by stephanklein42 on May 19, 2009
Interactive Geometric Simulation of 4D Cities.Basil Weber, Pascal Mueller, Peter Wonka, Markus GrossComputer Graphics Forum, accepted 2009. Proceedings of Eurographics 2009
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@0lWhateverl0 up to sc societies you only determined zone and added government buildings etc. The rest grew.
InnSewerAnts 1 year ago
the added value is that the computer is calculating how the city evolves. Sim City you have to build yourself, this automatically grows in a realistic way
0lWhateverl0 1 year ago
yeah sort of sim city. what's the added value?
blocbonbon 1 year ago
Add darker shadows and lighter light, and it'll look more realistic.
GunskiMod 2 years ago
Ahah ... stand-alone sim city =)
Tryum 2 years ago
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@0lWhateverl0 up to sc societies you only determined zone and added government buildings etc. The rest grew.
InnSewerAnts 1 year ago
the added value is that the computer is calculating how the city evolves. Sim City you have to build yourself, this automatically grows in a realistic way
0lWhateverl0 1 year ago
yeah sort of sim city. what's the added value?
blocbonbon 1 year ago
Add darker shadows and lighter light, and it'll look more realistic.
GunskiMod 2 years ago
Ahah ... stand-alone sim city =)
Tryum 2 years ago