Blender 3D walk cycle test

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Uploaded by on Aug 29, 2007

Test animation for a character I'm creating, walk is currently too strong so will adjust

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Entertainment

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Standard YouTube License

  • likes, 3 dislikes

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Top Comments

  • why are most blender characters ugly as fuck?

  • I dont know was your mother made in blender

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All Comments (8)

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  • the arms a too stiff, a natural walk movement consists of swaying arms and hands

  • His shoulders and hips need to sway.

  • try to move the arms and hands a bit less and try to make the leg movements more smooth.

  • I see the only quirkyness in the arms in that they look a little stiff. That's all.

  • Your animation is a little stiff, not to be a critic. I think your doing great. Just try to make the walk a little more fluid. Check out some tutorials on traditional animation walk cycles.

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