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SBO'08 01 Aniken & ShootingD vs. Otochun & ARG

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Uploaded by on Apr 8, 2008

Tougeki '08 Qualifier 040608

01 Aniken (Ken) & ShootingD (Ryu) vs. Otochun (Chun) & ARG (Claw)
02 Gian (Dhalsim) vs. Aniken (Ken) & ShootingD (Ryu)
03 Gian (Dhalsim) vs. Otochun (Chun-Li) & ARG (Claw)
04 Gian (Dhalsim) vs. Aniken (Ken) & ShootingD (Ryu)
05 Otochun (Chun) & ARG (Claw) vs. Aniken (Ken) & ShootingD (Ryu)
06 Otochun (Chun) & ARG (Claw) vs. Gian (Dhalsim)
07 Suzuki (Guile) & Kimomaru (Dictator) vs. Aki (Ryu) & Guts (Sagat)
08 Saitou (Gief) & Danjiri Dhalsim vs. Mekuri Inochi (DJ) & Buppa (Honda)
09 Saitou (Gief) & Danjiri Dhalsim vs. Aki (Ryu) & Guts (Sagat)
10 Gotoh (Ryu) & The SuperStar (Boxer) vs. Saitou (Gief) & Danjiri Dhalsim
11 Saitou (Gief) & Danjiri Dhalsim vs. Batayan (Guile) & Tsuji (Boxer)
12 Itoh (DJ) & OreRyu (Ryu) vs. Saitou (Gief) & Danjiri Dhalsim
13 Otochun (Chun) & ARG (Claw) vs. Gotoh (Ryu) & The SuperStar (Boxer)
14 Gotoh (Ryu) & The SuperStar (Boxer) vs. Batayan (Guile) & Tsuji (Boxer)
15 Finals: Batayan (Guile) & Tsuji (Boxer) vs. Otochun (Chun) & ARG (Claw)

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  • sick ken

  • Also that Vega (claw) was infernal...

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All Comments (49)

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  • @kngwa43 in retrospect, that's probably my bad. As long as the combo's in ST get down to one frame.

  • All fighting games run at 60fps. what the hell? Plinking gives you two chances at 1 frame links in sf4. That being said SF4 does have more lenient inputs but having to get 1 frame links on your BnB's is silly.

  • @Theocrooks I really don't see how this is a debate. (S)SF4 is way easier than ST. With plinking and double plinking and negative edging, doing even the supposed hardest combos (1 frame links which are really 2 frame links because the game runs at 60FPS) is easy because you can get 3 chances at it. Longer combos mean nothing if the inputs have too many easy shortcuts. Also, FA is a simplified version of SF3 parries. Its no wonder why most pros (and Capcom themselves) say SF4 is a easier game.

  • @arkalberto look in my channel bro. lol. I've probably won 10 tournaments of decent size in Portland , Oregon, went up to Seattle and played with the greats plenty of times, and go down to Fresno Daly once a year to play with the one and only Chris Schmidt.

    Look in my channel for the latest Schmidt vids and you'll see me beat him for money. (finally :] ) Arguing is lame. I need to get better at not doing it. I was just annoyed when you came in and said "you are completely wrong",

  • @Theocrooks

    show me your "competitive" level in marvel. how many tournaments have you won? at least, how many tournaments have you been in?

    please show me any proof of you competitive level

  • @arkalberto you are completely wrong. I can walk into sf and hit one frame links, using plinking, hella easy. I assume that you didn't play marvel at any competitive level.

  • @Theocrooks

    you are completely wrong. i'd say marvel has the easiest combos. in my opinion ST has the hardest timing. a longer combo with more inputs doesnt mean its harder.

  • Aniken at his best... ARG demolished ShootingD .... Aniken carried them on single handedly.

  • great match and awesome quality vid. thumbs ^

  • @Theocrooks

    In training mode sure. But in a real match you will FADC in one combo twice maximum. Any combo that long will generally be subject to scaling and won't be worth the meter.

    So apart from FADC combos, you still have to be more precise on ST because the motions don't have short cuts. Game speed is an issue, but me saying so won't prove it. If you get a chance, play SF 4 and then HD Remix immediately afterwards and see how it goes...

    input leniency was referring to the shortcuts

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