My 2D Physics Engine Test [Update 1] (Visual Basic 2008)
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You should add 'form1.doubledbuffered = true' to you form1_load sub :) It will stop the jitter :) I love making physics things in vb.net / xna c# :)
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XD...
No, casi nunca me conecto, igual creo que te tengo agregado...
Las pocas veces que me conecto es para eliminar los mensajes (si no se me juntan y estoy un año para borrarlos jajaj)...
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te doy una idea.
dos tipos.
uno atras del otro
y un movimiento adelante y atras
ese seria el mejor juego LOLOLLOLOOL
no te conectas casi nunca? va, ni te vi conectado aùn
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XD... Cualquier persona que le interese mucho el tema puede hacer un juego, pero hay que darle tiempo...
Igual esto no llega a ser un juego, pero en cuanto sepa como hacer colisionar formas, ahi puedo llegar a hacer algo XD...
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i thought that your wallpaper is the 2d physics engine...it turned out that it's not XD
pivotXPpro 1 year ago
@pivotXPpro Lol, no, but I made the wallpaper with 3D Studio Max :) ...
ferna2294 1 year ago
hmm very nice! how did you write it? and it'd be even better if you put acceleration on the objects. when they fall down, they accelerate:) nice job!
ozzymuzzy246 1 year ago
@ozzymuzzy246 It´s basically a timer that makes the rectangle fall down until it touches the bottom of the window, I´d like to add acceleration to make it look more realistic but I didn´t know even basic physics when I did this, now I know some things that I learned in the college, maybe some day I will make something bigger with this project, it was a test anyway :) ...
ferna2294 1 year ago
n1 dude it is very cool!
emilovit123 2 years ago
Thanks :D ...
ferna2294 2 years ago