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My 2D Physics Engine Test [Update 1] (Visual Basic 2008)

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Uploaded by on May 29, 2009

Well, I don´t know if this deserves the name of "Physics Engine", but this is the most I can make by now.

Writing it took me about 50 minutes, it´s not very long but I had to fix some problems.

This program detects when the mouse is clicked on the shape and if the window size changes. It only works with squared shapes, if I change the rectangle with a circle its physics will be detected the same way as the rectangle.

Remember I´m not professional and I´m not studying programming, and I´m only 14 years.

Update 2: http://www.youtube.com/watch?v=i03fb2Ltefk ...

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Uploader Comments (ferna2294)

  • i thought that your wallpaper is the 2d physics engine...it turned out that it's not XD

  • @pivotXPpro Lol, no, but I made the wallpaper with 3D Studio Max :) ...

  • hmm very nice! how did you write it? and it'd be even better if you put acceleration on the objects. when they fall down, they accelerate:) nice job!

  • @ozzymuzzy246 It´s basically a timer that makes the rectangle fall down until it touches the bottom of the window, I´d like to add acceleration to make it look more realistic but I didn´t know even basic physics when I did this, now I know some things that I learned in the college, maybe some day I will make something bigger with this project, it was a test anyway :) ...

  • n1 dude it is very cool!

  • Thanks :D ...

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All Comments (9)

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  • You should add 'form1.doubledbuffered = true' to you form1_load sub :) It will stop the jitter :) I love making physics things in vb.net / xna c# :)

  • XD...

    No, casi nunca me conecto, igual creo que te tengo agregado...

    Las pocas veces que me conecto es para eliminar los mensajes (si no se me juntan y estoy un año para borrarlos jajaj)...

  • te doy una idea.

    dos tipos.

    uno atras del otro

    y un movimiento adelante y atras

    ese seria el mejor juego LOLOLLOLOOL

    no te conectas casi nunca? va, ni te vi conectado aùn

  • XD... Cualquier persona que le interese mucho el tema puede hacer un juego, pero hay que darle tiempo...

    Igual esto no llega a ser un juego, pero en cuanto sepa como hacer colisionar formas, ahi puedo llegar a hacer algo XD...

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