How to Hit Box - Tiger Knee
Uploader Comments (HitBoxes)
All Comments (27)
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Playing Tekken on this thing must be super easy
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Oh and another Mvc3 Viper execution I'd like to see on the HitBox is the rapid seismo, where she does a DP motion, then another DP motion ending with up-forward and so on, so that she continually jump cancels her seismos into more seismos during the pre-jump frames.
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Can you guys do a tutorial on the "Viper Ball" Overhead from MvC3? Should be the first result on youtube search. This move is one major reason I'm considering buying your 360 Hitbox when it's ready (when will that be btw?)
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i think ill stick to the ps3 joypad but u can clearly see how superior the hitbox is with a joypad u cant akuma air fireball at that speed and u cant do cammys jumping arrow thing either
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Muzzafuzza on Street Fighter? Epic.
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Any plans to show some BlazBlue: Continuum Shift.
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Just by looking at it makes me sick
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This channel is brilliant.
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So I finally figured out why I could never do akuma's TK afb. It's d df f uf (slight pause) f/df+p. uf+p doesn't register as an air fireball ever. I have been such a fool.
When you got to Fei-Long, you said his was the "original tiger knee motion". By that you just meant that the input was necessary for the skill right? Because obviously it's called a Tiger Knee because of Sagat in SF2.
Kelohmello 5 months ago
@Kelohmello It's named after Sagat, but in SF2 the input is how you do Fei Long's Chicken Wing. In the Alpha series they changed it to a DP, but it's not how it originally was. The input is the original Tiger Knee motion, not Fei Long has the original.
HitBoxes 5 months ago 2