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New in R12: Dynamic IK

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Uploaded by on Sep 1, 2010

Make any joint chain react to the forces of nature and collide with objects in the scene.
This replacement for CINEMA 4D's old bones-based Soft IK provides quick and easy dynamic simulations with joint chains. Add dynamic IK to snakes, snails, and puppy dog tails and get some reaction.

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  • @identicalgamers very easy just move them around if that doesnt work yea ur just got screwd

  • If Maxon could elaborate on this example, it would be AMAZING! Nudge, nudge, wink, wink!

  • How do you move the joints when you do this?

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