1. -( 2D / 3D INTROS FOR SALE )- Package no. 1 /Homestudio29

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Uploaded by on Jan 30, 2011

Extra information:
- The intros are going to be in HD (1280x720)
- You can buy it from every country/region (thanks to paypal :D)

FAQ
Q -Why is there no sound with an intro?
A -Everyone want's his own sound, so there sound get's known everywhere, and everyone has his own music in his video/clip.

Q-If I send you an email for buying an intro... What are you doing with my email adress? And why do I have to send it by email.
A-I've made the choice for doing this by mail, because all of your emails with information about the intro are still in my hotmail, so if you've lost your intro by accident, and you want it back I can send you an email (by www.wetransfer.com) with the intro in it, so it's the best for a back-up and it is easier to work with!

~Homestudio29

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Uploader Comments (Homestudio29)

  • i just can't see this market getting very far, when people like andrew kramer and many on youtube have tutorials on how to create all of these! I would rather learn than buy.

  • @KeyStrokeGames Well, uhm....

    None of these intros is based on stuff from andrew kramer and what if you don't want to learn all these things. THan this is a good option. It keeps selling so there is a market for this ;)

    Homestudio29

  • can you send through skype

  • @TheDeadlySpaRk @TheDeadlySpaRk I don't know, but by mail is way easier, for you and for me!

    wetransfer(.)com

    That's how I send it to you ;)

    Homestudio29

  • Those are some awesome intros. Some day I really want to find the time to get into motion graphics with After Effects :)

  • @Cyraside

    haha, thanks :)

    I just want to learn everything about Maya and 3Ds Max :P

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  • sice intro's!

  • Intro is wicked thanks

  • Nice intros ;), i bought 1 and they are really good!

  • @Homestudio29 3ds Max is very similar to Maya, although it's used more for game dev & archViz projects and Maya's used more for film/animation- you probably already know this :) I like Max's Direct3D viewport and its Particle Flow system over Maya particles. But Maya has some very powerful tools built in (Paint Effects, powerful Fluid Effect simulations, etc) which I like. I also love the marking menus and node-based work flow of everything. But learn it ALL? That would take a lifetime!

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