Joo's Combo Collection - CE - Chapter 2

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Uploaded by on Dec 26, 2010

This is Chapter 2 of 6 for the Combo Explanation section. This is a chapter from Joo's Marvel vs. Capcom 2. All of the videos were achieved by using programmable controllers in order to bypass the manual execution barrier. As such, the combo ideas are the centerpiece of the videos. Combo videos are an expression of what the person thinks is interesting in the game. Programmable controllers enable the combo creator to program inputs at 1/60th of a second when making combos. This enables the combo creator to push the game to its limits. No game altering devices were used in the making of any of these combos. The combos are a very thorough demonstration of what's possible in Marvel vs. Capcom 2 when both an exhaustive scientific approach and programmable controllers are employed. This is a video presentation of all that data that was amassed by method of systematically reverse-engineering MvC2's engine and thoroughly exploring every character's possibilities.

It is highly recommended that the Common Technique/Engine Mechanic section be watched before the Combo Explanation section as the latter uses notation from the Common Technique/Engine Mechanic section.

Guile - 0:02
Hayato - 1:39
Jill - 3:14
Jin - 4:31
Ken - 5:05
Kobun (Servbot) - 5:37
Morrigan - 7:27
Nash (Charlie) - 8:31

There are 3 sections:

*Combos

*Common Technique/Engine Mechanics Explanation

*Combo Explanations

The Combos and Combo Explanation videos are ordered alphabetically by character as follows:

Chapter 1 (Capcom)
Amingo-Gouki (Akuma)

Chapter 2 (Capcom)
Guile-Nash (Charlie)

Chapter 3 (Capcom)
Rockman (Megaman)-Zangief

Chapter 4 (Marvel)
Blackheart-Iron Man

Chapter 5 (Marvel)
Juggernaut-Sentinel

Chapter 6 (Marvel)
Shuma-Gorath-Wolverine-A

http://magnetro.com/dvd.html contains:

*A link to the DVD file
*Music Information/BGM list
*Post DVD Interview
*Trailer/Preview & Other Clips
*History of DVD
*About Joo
*About Programmable Controllers

Category:

Gaming

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License:

Standard YouTube License

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  • @KBoogs719 I've been wondering the same exact thing..

  • My other question is, I know u used a special controller to make these vids but the concepts still apply in regular games as such there must be a few of these combos and otg's that r possible in regular play right?

  • Ok on Guile's first combo, you said Guile performs a SJGC(mid combo) in order to otg his crouching high kick, how is this possible as morrigan is in hit stun and she did not call any assists? Or was that a typo,lol.

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