the main point, if your a 2d/3d artist and are willing to help, and you understand that we're not in the position to pay atm, we much rather use cash to bring the game to life by purchasing plugins and software, but if you understand that, feel free to contact at:
if you see other areas you may be interested to help with, you can also contact us at:
darkinferno360@yahoo.com
tahirgdzyn@gmail.com
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=290009&...
[first i want to apologize for the choppy movement, i turned a setting off during the test and only after i received the video was i aware, its actually alot smoother but also far from completion ]
ok, well here we are presenting the artwork and coding done so far by a very awesome collaboration of people we're striving to bring something "new" to the market, we're also aiming to be one of the better games to come from the 3d gamestudio engine, what will seperate us from the majority isnt shown in this video however, the vid only shows the work done so far and doesnt reflect the quality of the game concept in any way, we mostly did it because of we're in need of assistance, any 2d artist that can handle menus, logos, emblems, so on and so forth, has a friendly personality and knows that creating a good game as alot to do with passion for the industry and not the rush for cash, feel free to contact us, we also need help from 3d artists, the list goes on, we however do have limited space and this is because, if the game succeeds, then we plan to pay everyone for their time and as you can imagine, increasing the team size too much would place a damper on that
and finally, we are not interested in discussing the idea of the game or joining another team, or surrendering the IP, all members of the team receive the regular demos and playtest after theyve contributed to the projects development, and its pretty fun fragging each other online so far :D
we look forward and hope to get some replies, thanks from the team:
tahir G - lead design, scripter
michael - 3d artist/animator
kostantine - 3d artist/animator
matt - 3d artist/animator
-[VoidTech]-
-[name: undisclosed] fps build 0.0.5 wip proof of concept-
If that soundtrack is copyrighted, then you may be charged if you use it in commercial use. If its not copyrighted, you may use it for noncommercial and commercil use (commercial is if you sell the game or earn any money on it)
Darkclow3r 1 year ago
@Darkclow3r: yes am aware of all of that, we're safe as it is... -thanks
darkInferno360 1 year ago
Are you using Anet or the Gamestudio multiplayer functions? And: Is this going to be open source or are you planning to sell the game? Would be very interesting to have a look at your code.
rondidonX 2 years ago
ya, its a commercial game though so no source code :) atleast not for now and this is Anet
darkInferno360 2 years ago
Is it always that laggy ?
LazorSlayer 2 years ago
that answer is stated at the beginning of the video, its not lag, all multiplayer games are running like that in the background... its just smoothed out for you to see, i removed a setting which removed this smoothing/interpolation
darkInferno360 2 years ago