MvC2 Jin's Unblockable Bloodia Punch

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Uploaded by on Nov 13, 2009

I believe the reason is similar to why magneto's shockwave is unblockable as shown in magnetros video http://www.youtube.com/watch?v=NlF1nMmoeo4
You can see the where sentinel stops blocking

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Gaming

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Uploader Comments (striderzer0)

  • walking backwards instead of blocking

  • @robertxtm yes the character walked back instead of block which is not suppose to happen when there is an attack on the screen. try to walk backward when someone throws a fireball , or is mashing jab from full screen in mvc2 you will see what i mean

  • yeah 1. this is practice, 2. you can see as you've clearly highlighted it that the block is being released and un released

  • @mattomsay Uh i had a friend call the assist and hold back to block. When an attack is on the screen and you hold back you block you cant walk backward.

Top Comments

  • man I wish Jin was in MVC3 along with Captain Commando

  • damn, so it turns unblockable when u hit the assist character?

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All Comments (44)

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  • SENTINAL!!!

  • suck a sage-chipp zanuff theme :D

  • I detect Guilty Gear music O.O

  • Don't forget Venom.

  • @EternalRain120 FTW? L[]L

  • I wish Jin could be in UMvC3 along with Dan Hibiki.

  • @junior5516

    yes, your best bet is to hyper jump over it, most players stand there trying to block it but you won't be able to block it

  • man some of the comments you replied to are retarded. "you've clearly highlighted it that the bloc ksi being released and un released" - yeah no shit because it wont let him block which makes it unblockable

  • @striderzer0

    It's even more powerful if you catch the opponent behind Jin. I learned this one a while back and was friggin' SHOCKED that it was so easy to literally kill an assist. WIsh I had learned it WAY sooner, but there are were almost no Jin players when I started except for the "JIN DYNAMITE" assist whores.

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