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3DVCE Resurrected (barely)

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Uploaded by on Apr 18, 2010

Maybe I'll actually be able to.. *GASP*.. make some changes to it at some point now. At the moment, though, it's severely crippled because of the upgrade to all new versions of.. well, everything. Got to get it working at least normally before I even consider new features. As usual, no promises wrt time frame.

The musics is "Also Sprach Zarathustra" by Kevin MacLeod (incompetech.com), composed by Strauss.
Licensed under Creative Commons "Attribution 3.0"
http://creativecommons.org/licenses/by/3.0

Sound effects were:
ID: 64460 User: nicStage
ID: 14346 User: marec
ID: 25003 User: LG
ID: 56364 User: suonho
ID: 3647 User: suonho
freesound.org, Licensed under Creative Commons Sampling Plus 1.0
TARDIS sound is from the TV series Doctor Who and the voice is from the movie "Young Frankenstein".

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Science & Technology

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Standard YouTube License

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Uploader Comments (kjlg74)

  • interested in trying this new version^^

  • @Tailslol Thanks! I'll be sure to post a video to let everyone know when it's available.

  • I get the OGRE, then just black screen. Not enough memory? or not enough processor? I'm looking to upgrade anyway... any thoughts.

  • @rgman66 I'm not sure what the problem might be. On the OGRE window, try OpenGL instead of DirectX (or vice versa), or try changing the FullScreen option. If those fail, try running it from the command prompt (if you're familiar with doing that) and see if it reports a specific error.

    It might still be a while before this new version is capable of doing everything the old one does. Once it can, of course, I'll post it for download.

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  • @MaestroAlvis I believe all the memory an application takes up is freed automatically when it dies, but I still want it to free up properly and close without trouble anyway, especially since it shouldn't be too hard to do. It looks like a major problem in the video - but it's really pretty minor, I expect.

    I guess if I could program whatever I want for as long as I want I'd *eventually* get sick of it, yeah, but it would be a LONG LONG time before that kicked in ;D

  • @kjlg74

    Aha! I'll try com. prompt...thanx :)

  • @kjlg74 Doesn't a computer just write over any unused spaces in memory anyway? I guess it needs to know if a space in memory is being used. I don't know enough about memory management or C++ to deal with that, lol. If everything else works I have no problem ignoring that error. Who's really gonna discriminate between turning off a program and crashing it on command.

    Also I can't help but think that if we could just program when we wanted, we would get sick of it before long.

  • @MaestroAlvis The crash on exiting seems to be related to the memory clean-up it does - trying to free up memory that it claimed while it was running. Shouldn't be too hard to track down and fix.

    It's written in C++ and uses several open-source libraries: OGRE does the 3D graphics, CEGUI does the menus and windows, OPAL/ODE does the physics, Audiere does sound, OIS does mouse and keyboard tracking. It's the largest piece of software I've ever written. I wish I could work on it 24/7

  • @kjlg74 Ya I can imagine. The wonderful life of a computer scientist, right? Nothing like rebuilding old code for new systems. Also, yes I saw the crash at the end. I was sure the music was gonna break down as these song does with huge let downs. Interesting that exiting causes a crash though. I'm guessing it does a little more then just excite the program. Saving or something like that? What language is this written in anyway.

  • @MaestroAlvis :D Thanks!

    No. No TARDIS yet. In fact, all it does at the moment is what's seen in the video. You can move around and you can press ESCAPE to quit, at which point it crashes instead of exiting gracefully. But the rest is just details now. The big hurdle was getting the old code to communicate with all new versions of all the major components it relied on - physics, graphics, menus - and that seems to be under control now.

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