Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Voice Acting - PreDestiny - Bloodwize

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
279 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 30, 2011

/./GAME/./
Title: PreDestiny
Creator: Team @ http://www.di-martino.net
Youtube: http://www.youtube.com/user/cdfego

/./Details/./
These are a few scenes with my voice in the game PreDestiny as the lead role/main character.

Di-Martino.net has recently finished the development of a new 3D freeware game called PreDestiny (former "TraceDead") using Unity3D.
It contains a mix of Action/Adventure and Horror game elements.
Here is a list of some features of the game.


- Advanced Terrain engine: Soft vegetation, billboarding, water and wind interacts with the terrain ...
- Real-time highly dynamic 3D shadows.
- Next generation shaders: Realistic reflective water, pixel lighting, lightmapping, diffuse ...
- Advanced physic engine using Nvidia Physx: Multiple rigidbodys,ragdolls and deformations interacting with each other.
- In-game playable cinematics.
- Interactive environment: Use objects in your environment to defeat enemies. From walls to tanks!
- Procedural geometry: Break down carriages , wells and even parts of the terrain , each time in a different way!
- Cross-platform: Windows XP ,Windows Vista, Windows 7, Mac OSX and Mac Intel.
- Optional SSAO: Screen Space Ambient Occlusion, fully on the GPU.
- Real-Time Image effects: Motion blur, grayscale , contrast correction , sepia ...
- Unlockable gadgets: Development pictures of the programming, composing music, concept art, ...
- Story inspired by true events.
- Excellent particle system: Animated and soft particles,damping, alpha blending

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (xblBloodwize)

  • really good voice acting, but something wrong with it.. flu? lol

  • @azmilarash96: Lol, you mean when I cough? I had to imagine what it would be like in a helicopter crash. And since I didn't know what it would look like in the game, I coughed because I figured there would be smoke everywhere. Luckily, there is just a little bit at the very beginning!

  • @xblBloodwize

    cough? no, i mean the one you said "shshh" at 0:22. But its ok, the voice acting quite good. =)

  • @azmilarash96: Well thank you. Ahh, I think I did that because the character would have been hurt from the crash, but the scene turned out much simpler than I expected. So it doesn't fit well with what you see.

  • Is this a game you're making?

  • @HyperalertSeacocks: It's a game I voiced in as the main character. I recorded myself playing it and took some scenes where my voice appeared. All the details for the game, and where to find it, are in the comments.

see all

All Comments (8)

Sign In or Sign Up now to post a comment!
  • This is the unity terrain demo? XD

  • Great work Matt. Also love your podcast. -Le Tigre Fan from iTunes

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more