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Hard Surface Automotive Modeling in 3ds Max with Howard Lincoln - BMW S1000RR

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Uploaded by on Feb 24, 2011

Purchase link updated.
This video is the outro, or final part of Howard Lincoln's amazing hard surface modeling tutorial for 3ds Max. In the tutorial he builds the entire motorcycle chassis and details as seen above to a phenominal degree of accuracy and suitable for learning advertising visualisation or even game development, as the model is created in low polygon and turbosmoothed.

This is a www.3d-palace.com tutorial, available from http://www.3d-palace.com/store-2/#ecwid:category=840506&mode=product&... - as of Friday the 25th of Feb 2011.

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  • Blueprint is very basic, unless you have all the pieces in hand, as it is possible to model the details so perfectly? anyone who can help will be very grateful ...

  • nice man

  • very nice! when is part 2 coming out?

  • NICE :) awesome ;)

  • @arkady17 

  • hi

    i don't found this tutorial in webpage, why?

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