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Simulating and rendering tree growth using S.P. L-System

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Uploaded by on May 24, 2008

Implementation of Context-free Stochastic Parametric L-Systems for simulating simple tree growth. Video was generated in Real time using OpenGL for texturing and rendering.
The implementation is a template based design in C++ using an extended version of the datastructures from the OpenTissue(.org) metalibrary.

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  • what's the music?

  • how does it grow?

  • cant see growth :(

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